fix(live-room): 채팅 얼림 문구 국제화와 버전 코드를 반영한다

This commit is contained in:
2026-03-20 16:51:41 +09:00
parent 41f6ddd61b
commit a893d85632
6 changed files with 38 additions and 5 deletions

View File

@@ -287,7 +287,7 @@ class LiveRoomActivity : BaseActivity<ActivityLiveRoomBinding>(ActivityLiveRoomB
private fun showChatFreezeWarning() {
Toast.makeText(
applicationContext,
"🧊 채팅창이 얼었습니다.",
getString(R.string.chat_freeze_blocked),
Toast.LENGTH_SHORT
).show()
}
@@ -295,12 +295,12 @@ class LiveRoomActivity : BaseActivity<ActivityLiveRoomBinding>(ActivityLiveRoomB
private fun buildChatFreezeStatusMessage(isFrozen: Boolean, isForHost: Boolean): String {
return if (isFrozen) {
if (isForHost) {
"“🧊 모두들 얼음!” 채팅창을 얼렸습니다."
getString(R.string.chat_freeze_status_creator)
} else {
"“🧊 모두들 얼음!” 채팅창이 얼었습니다."
getString(R.string.chat_freeze_status_listener)
}
} else {
"“💧땡! “ 채팅창 얼리기가 해제되었습니다."
getString(R.string.chat_freeze_status_off)
}
}