feat(chat-character-image): 캐릭터 이미지

- 등록시 블러 이미지를 생성하여 저장하는 기능 추가
This commit is contained in:
Klaus 2025-08-21 04:00:02 +09:00
parent dd6849b840
commit 2a30b28e43
4 changed files with 155 additions and 7 deletions

View File

@ -35,7 +35,10 @@ class AdminCharacterImageController(
private val imageCloudFront: ImageContentCloudFront, private val imageCloudFront: ImageContentCloudFront,
@Value("\${cloud.aws.s3.content-bucket}") @Value("\${cloud.aws.s3.content-bucket}")
private val s3Bucket: String private val s3Bucket: String,
@Value("\${cloud.aws.s3.bucket}")
private val freeBucket: String
) { ) {
@GetMapping("/list") @GetMapping("/list")
@ -65,13 +68,19 @@ class AdminCharacterImageController(
val objectMapper = ObjectMapper() val objectMapper = ObjectMapper()
val request = objectMapper.readValue(requestString, RegisterCharacterImageRequest::class.java) val request = objectMapper.readValue(requestString, RegisterCharacterImageRequest::class.java)
// 1) 임시 경로로 엔티티 생성하기 전에 파일 업로드 경로 계산 // 업로드 키 생성
val tempKey = buildS3Key(characterId = request.characterId) val s3Key = buildS3Key(characterId = request.characterId)
val imagePath = saveImage(tempKey, image)
// 원본 저장 (content-bucket)
val imagePath = saveImageToBucket(s3Key, image, s3Bucket)
// 블러 생성 및 저장 (무료 이미지 버킷)
val blurImagePath = saveBlurImageToBucket(s3Key, image, freeBucket)
imageService.registerImage( imageService.registerImage(
characterId = request.characterId, characterId = request.characterId,
imagePath = imagePath, imagePath = imagePath,
blurImagePath = blurImagePath,
price = request.price, price = request.price,
isAdult = request.isAdult, isAdult = request.isAdult,
triggers = request.triggers ?: emptyList() triggers = request.triggers ?: emptyList()
@ -108,13 +117,13 @@ class AdminCharacterImageController(
return "characters/$characterId/images/$fileName" return "characters/$characterId/images/$fileName"
} }
private fun saveImage(filePath: String, image: MultipartFile): String { private fun saveImageToBucket(filePath: String, image: MultipartFile, bucket: String): String {
try { try {
val metadata = ObjectMetadata() val metadata = ObjectMetadata()
metadata.contentLength = image.size metadata.contentLength = image.size
return s3Uploader.upload( return s3Uploader.upload(
inputStream = image.inputStream, inputStream = image.inputStream,
bucket = s3Bucket, bucket = bucket,
filePath = filePath, filePath = filePath,
metadata = metadata metadata = metadata
) )
@ -122,4 +131,36 @@ class AdminCharacterImageController(
throw SodaException("이미지 저장에 실패했습니다: ${e.message}") throw SodaException("이미지 저장에 실패했습니다: ${e.message}")
} }
} }
private fun saveBlurImageToBucket(filePath: String, image: MultipartFile, bucket: String): String {
try {
// 멀티파트를 BufferedImage로 읽기
val bytes = image.bytes
val bimg = javax.imageio.ImageIO.read(java.io.ByteArrayInputStream(bytes))
?: throw SodaException("이미지 포맷을 인식할 수 없습니다.")
val blurred = kr.co.vividnext.sodalive.utils.ImageBlurUtil.blur(bimg, 12)
// PNG로 저장(알파 유지), JPEG 업로드가 필요하면 포맷 변경 가능
val baos = java.io.ByteArrayOutputStream()
val format = when (image.contentType?.lowercase()) {
"image/png" -> "png"
else -> "jpg"
}
javax.imageio.ImageIO.write(blurred, format, baos)
val inputStream = java.io.ByteArrayInputStream(baos.toByteArray())
val metadata = ObjectMetadata()
metadata.contentLength = baos.size().toLong()
metadata.contentType = image.contentType ?: if (format == "png") "image/png" else "image/jpeg"
return s3Uploader.upload(
inputStream = inputStream,
bucket = bucket,
filePath = filePath,
metadata = metadata
)
} catch (e: Exception) {
throw SodaException("블러 이미지 저장에 실패했습니다: ${e.message}")
}
}
} }

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@ -15,9 +15,12 @@ class CharacterImage(
@JoinColumn(name = "character_id") @JoinColumn(name = "character_id")
var chatCharacter: ChatCharacter, var chatCharacter: ChatCharacter,
// 이미지 경로 (S3 key) // 원본 이미지 경로 (S3 key - content-bucket)
var imagePath: String, var imagePath: String,
// 블러 이미지 경로 (S3 key - free/public bucket)
var blurImagePath: String,
// 가격 (메시지/이미지 통합 단일가 - 요구사항 범위) // 가격 (메시지/이미지 통합 단일가 - 요구사항 범위)
var price: Long = 0L, var price: Long = 0L,

View File

@ -23,6 +23,7 @@ class CharacterImageService(
fun registerImage( fun registerImage(
characterId: Long, characterId: Long,
imagePath: String, imagePath: String,
blurImagePath: String,
price: Long, price: Long,
isAdult: Boolean, isAdult: Boolean,
triggers: List<String> triggers: List<String>
@ -36,6 +37,7 @@ class CharacterImageService(
val entity = CharacterImage( val entity = CharacterImage(
chatCharacter = character, chatCharacter = character,
imagePath = imagePath, imagePath = imagePath,
blurImagePath = blurImagePath,
price = price, price = price,
isAdult = isAdult, isAdult = isAdult,
sortOrder = nextOrder, sortOrder = nextOrder,

View File

@ -0,0 +1,102 @@
package kr.co.vividnext.sodalive.utils
import java.awt.image.BufferedImage
import kotlin.math.exp
import kotlin.math.max
import kotlin.math.min
/**
* 가우시안 커널 기반 블러 유틸리티
* - 반경(radius) 따라 커널 크기(2*radius+1) 생성
* - 시그마는 관례적으로 radius/3.0 적용
* - 수평/수직 분리 합성곱으로 품질과 성능 확보
*/
object ImageBlurUtil {
fun blur(src: BufferedImage, radius: Int = 10): BufferedImage {
require(radius > 0) { "radius must be > 0" }
val w = src.width
val h = src.height
val dst = BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB)
// 가우시안 1D 커널 생성 및 정규화
val sigma = radius / 3.0
val kernel = gaussianKernel(radius, sigma)
// 중간 버퍼
val temp = BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB)
// 수평 합성곱
for (y in 0 until h) {
for (x in 0 until w) {
var aAcc = 0.0
var rAcc = 0.0
var gAcc = 0.0
var bAcc = 0.0
for (k in -radius..radius) {
val xx = clamp(x + k, 0, w - 1)
val rgb = src.getRGB(xx, y)
val a = (rgb ushr 24) and 0xFF
val r = (rgb ushr 16) and 0xFF
val g = (rgb ushr 8) and 0xFF
val b = rgb and 0xFF
val wgt = kernel[k + radius]
aAcc += a * wgt
rAcc += r * wgt
gAcc += g * wgt
bAcc += b * wgt
}
val a = aAcc.toInt().coerceIn(0, 255)
val r = rAcc.toInt().coerceIn(0, 255)
val g = gAcc.toInt().coerceIn(0, 255)
val b = bAcc.toInt().coerceIn(0, 255)
temp.setRGB(x, y, (a shl 24) or (r shl 16) or (g shl 8) or b)
}
}
// 수직 합성곱
for (x in 0 until w) {
for (y in 0 until h) {
var aAcc = 0.0
var rAcc = 0.0
var gAcc = 0.0
var bAcc = 0.0
for (k in -radius..radius) {
val yy = clamp(y + k, 0, h - 1)
val rgb = temp.getRGB(x, yy)
val a = (rgb ushr 24) and 0xFF
val r = (rgb ushr 16) and 0xFF
val g = (rgb ushr 8) and 0xFF
val b = rgb and 0xFF
val wgt = kernel[k + radius]
aAcc += a * wgt
rAcc += r * wgt
gAcc += g * wgt
bAcc += b * wgt
}
val a = aAcc.toInt().coerceIn(0, 255)
val r = rAcc.toInt().coerceIn(0, 255)
val g = gAcc.toInt().coerceIn(0, 255)
val b = bAcc.toInt().coerceIn(0, 255)
dst.setRGB(x, y, (a shl 24) or (r shl 16) or (g shl 8) or b)
}
}
return dst
}
private fun gaussianKernel(radius: Int, sigma: Double): DoubleArray {
val size = 2 * radius + 1
val kernel = DoubleArray(size)
val sigma2 = 2.0 * sigma * sigma
var sum = 0.0
for (i in -radius..radius) {
val v = exp(-(i * i) / sigma2)
kernel[i + radius] = v
sum += v
}
// 정규화
for (i in kernel.indices) kernel[i] /= sum
return kernel
}
private fun clamp(v: Int, lo: Int, hi: Int): Int = max(lo, min(hi, v))
}