feat(character-detail/gallery): 갤러리 추가 및 이미지 목록 연동
- 에셋 추가: ic_new_lock - 그리드 UI 적용
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								SodaLive/Resources/Assets.xcassets/ic_new_lock.imageset/Contents.json
									
									
									
									
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								SodaLive/Resources/Assets.xcassets/ic_new_lock.imageset/Contents.json
									
									
									
									
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{
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  "images" : [
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    {
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      "filename" : "ic_new_lock.png",
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      "idiom" : "universal",
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      "scale" : "1x"
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    },
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    {
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      "idiom" : "universal",
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      "scale" : "2x"
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    },
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    {
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      "idiom" : "universal",
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      "scale" : "3x"
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    }
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  ],
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  "info" : {
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    "author" : "xcode",
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    "version" : 1
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  }
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}
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								SodaLive/Resources/Assets.xcassets/ic_new_lock.imageset/ic_new_lock.png
									
									
									
									
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								SodaLive/Resources/Assets.xcassets/ic_new_lock.imageset/ic_new_lock.png
									
									
									
									
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//
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//  CharacterDetailGalleryRepository.swift
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//  SodaLive
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//
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//  Created by klaus on 9/2/25.
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//
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import Foundation
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import CombineMoya
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import Combine
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import Moya
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final class CharacterDetailGalleryRepository {
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    private let characterApi = MoyaProvider<CharacterApi>()
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}
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@@ -8,8 +8,157 @@
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import SwiftUI
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struct CharacterDetailGalleryView: View {
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    @StateObject var viewModel = CharacterDetailGalleryViewModel()
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    private let columns = Array(repeating: GridItem(.flexible(), spacing: 2), count: 3)
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    // 갤러리 데이터
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    private let ownedCount: Int = 104
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    private let totalCount: Int = 259
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    // 계산된 속성들
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    private var ownershipPercentage: Int {
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        guard totalCount > 0 else { return 0 }
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        return Int(round(Double(ownedCount) / Double(totalCount) * 100))
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    }
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    private var progressBarWidth: CGFloat {
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        let maxWidth: CGFloat = 352 // 전체 진행률 바의 최대 너비
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        guard totalCount > 0 else { return 0 }
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        let percentage = Double(ownedCount) / Double(totalCount)
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        return maxWidth * percentage
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    }
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    var body: some View {
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        Text(/*@START_MENU_TOKEN@*/"Hello, World!"/*@END_MENU_TOKEN@*/)
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        BaseView(isLoading: $viewModel.isLoading) {
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            VStack(spacing: 0) {
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                // 상단 여백 24px
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                Spacer()
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                    .frame(height: 24)
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                // 보유 정보 섹션
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                collectionInfoView()
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                    .padding(.horizontal, 24)
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                    .padding(.bottom, 8)
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                // 갤러리 그리드
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                LazyVGrid(columns: columns, spacing: 2) {
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                    ForEach(0..<4, id: \.self) { index in
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                        galleryImageView(index: index)
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                    }
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                }
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                .padding(.horizontal, 0)
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                Spacer()
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            }
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            .background(Color(hex: "#131313"))
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        }
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    }
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    @ViewBuilder
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    private func collectionInfoView() -> some View {
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        VStack(spacing: 8) {
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            // 상단 정보 (계산된 % 보유중, 정보 아이콘, 개수)
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            HStack {
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                Text("\(ownershipPercentage)% 보유중")
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                    .font(.custom(Font.preBold.rawValue, size: 18))
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                    .foregroundColor(.white)
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                Spacer()
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                HStack(spacing: 4) {
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                    Text("\(ownedCount)")
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                        .font(.custom(Font.preRegular.rawValue, size: 16))
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                        .foregroundColor(Color(hex: "#FDD453"))
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                    Text("/")
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                        .font(.custom(Font.preRegular.rawValue, size: 16))
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                        .foregroundColor(.white)
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                    Text("\(totalCount)개")
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                        .font(.custom(Font.preRegular.rawValue, size: 16))
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                        .foregroundColor(.white)
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                }
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            }
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            // 진행률 바
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            GeometryReader { geometry in
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                ZStack(alignment: .leading) {
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                    // 배경 바
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                    RoundedRectangle(cornerRadius: 999)
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                        .foregroundColor(Color(hex: "#37474F"))
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                        .frame(height: 9)
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                    // 진행률 바 (계산된 퍼센트)
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                    RoundedRectangle(cornerRadius: 999)
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                        .fill(
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                            LinearGradient(
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                                colors: [Color(hex: "#80D8FF"), Color(hex: "#6D5ED7")],
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                                startPoint: .leading,
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                                endPoint: .trailing
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                            )
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                        )
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                        .frame(width: min(progressBarWidth, geometry.size.width), height: 9)
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                }
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            }
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            .frame(height: 9)
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        }
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    }
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    @ViewBuilder
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    private func galleryImageView(index: Int) -> some View {
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        ZStack {
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            // 이미지
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            AsyncImage(url: URL(string: "https://picsum.photos/400/500")) { image in
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                image
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                    .resizable()
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                    .aspectRatio(contentMode: .fill)
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            } placeholder: {
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                Rectangle()
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                    .fill(Color.gray.opacity(0.3))
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            }
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            .frame(width: 132, height: 165)
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            .clipped()
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            .cornerRadius(0)
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            // 자물쇠가 있는 이미지들 (index 2, 3)
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            if index >= 2 {
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                // 어두운 오버레이
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                Rectangle()
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                    .fill(Color.black.opacity(0.2))
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                    .frame(width: 132, height: 165)
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                // 자물쇠 아이콘과 코인 정보
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                VStack(spacing: 8) {
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                    // 자물쇠 아이콘
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                    Image("ic_new_lock")
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                        .resizable()
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                        .scaledToFit()
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                        .frame(width: 24)
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                    // 코인 정보 배경
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                    HStack(spacing: 4) {
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                        Image("ic_can")
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                            .resizable()
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                            .scaledToFit()
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                            .frame(width: 16)
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                        Text("20")
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                            .font(.custom(Font.preBold.rawValue, size: 16))
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                            .foregroundColor(Color(hex: "#263238"))
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                    }
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                    .padding(.horizontal, 12)
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                    .padding(.vertical, 6)
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                    .background(Color(hex: "#B5E7FA"))
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                    .cornerRadius(30)
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                    .overlay {
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                        RoundedRectangle(cornerRadius: 30)
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                            .strokeBorder(lineWidth: 1)
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                            .foregroundColor(.button)
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                    }
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                }
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            }
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        }
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    }
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}
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//
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//  CharacterDetailGalleryViewModel.swift
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//  SodaLive
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//
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//  Created by klaus on 9/2/25.
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//
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import Foundation
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import Combine
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import Moya
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final class CharacterDetailGalleryViewModel: ObservableObject {
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    // MARK: - Published State
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    @Published var isLoading: Bool = false
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    @Published var errorMessage: String = ""
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    @Published var isShowPopup = false
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    // MARK: - Private
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    private let repository = CharacterDetailGalleryRepository()
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    private var subscription = Set<AnyCancellable>()
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    // MARK: - Public Methods
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}
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//
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//  CharacterImageListResponse.swift
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//  SodaLive
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//
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//  Created by klaus on 9/2/25.
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//
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struct CharacterImageListResponse: Decodable {
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    let totalCount: Int
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    let ownedCount: Int
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    let items: [CharacterImageListItemResponse]
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}
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struct CharacterImageListItemResponse: Decodable {
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    let id: Int
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    let imageUrl: String
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    let isOwned: Bool
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    let imagePriceCan: Int
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}
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