크리에이터 채널 - 룰렛 설정

- 룰렛 설정 완료 메시지 표시
This commit is contained in:
Yu Sung
2024-10-04 14:04:08 +09:00
parent bb85658cb0
commit 76b5e62e6c
3 changed files with 24 additions and 9 deletions

View File

@@ -48,6 +48,8 @@ final class RouletteSettingsViewModel: ObservableObject {
@Published var totalPercentage = Float(0)
var availableActive: Bool = true
func addOption() {
if (options.count >= 10) {
return
@@ -177,10 +179,14 @@ final class RouletteSettingsViewModel: ObservableObject {
selectedRouletteTitle = "룰렛 1"
}
if isActive {
successMessage = "\(selectedRouletteTitle)로 설정하였습니다."
if availableActive {
if isActive {
successMessage = "\(selectedRouletteTitle)로 설정하였습니다."
} else {
successMessage = "\(selectedRouletteTitle)을 설정했습니다."
}
} else {
successMessage = "\(selectedRouletteTitle)설정했습니다."
successMessage = "\(selectedRouletteTitle)생성했습니다."
}
let request = CreateRouletteRequest(can: can, isActive: isActive, items: items)
@@ -244,10 +250,14 @@ final class RouletteSettingsViewModel: ObservableObject {
selectedRouletteTitle = "룰렛 1"
}
if isActive {
successMessage = "\(selectedRouletteTitle)을 활성화 했습니다."
if availableActive {
if isActive {
successMessage = "\(selectedRouletteTitle)을 활성화 했습니다."
} else {
successMessage = "\(selectedRouletteTitle)을 비활성화 했습니다."
}
} else {
successMessage = "\(selectedRouletteTitle)비활성화 했습니다."
successMessage = "\(selectedRouletteTitle)변경했습니다."
}
let request = UpdateRouletteRequest(id: rouletteId, can: can, isActive: isActive, items: items)