// // SpinWheelCell.swift // SodaLive // // Created by klaus on 2023/12/07. // import SwiftUI struct SpinWheelCell: Shape { let startAngle: Double, endAngle: Double func path(in rect: CGRect) -> Path { var path = Path() let radius = min(rect.width, rect.height) / 2 let alpha = CGFloat(startAngle) let center = CGPoint( x: rect.midX, y: rect.midY ) path.move(to: center) path.addLine( to: CGPoint( x: center.x + cos(alpha) * radius, y: center.y + sin(alpha) * radius ) ) path.addArc( center: center, radius: radius, startAngle: Angle(radians: startAngle), endAngle: Angle(radians: endAngle), clockwise: false ) path.closeSubpath() return path } }