sodalive-ios/SodaLive/Sources/Common/LoadingView.swift

70 lines
2.0 KiB
Swift

//
// LoadingView.swift
// SodaLive
//
// Created by klaus on 2023/08/09.
//
import SwiftUI
struct LoadingView: View {
@State var index = 0
@State var timer = Timer.publish(every: 0.35, on: .current, in: .common).autoconnect()
var body: some View {
ZStack {
Color.primary.opacity(0.2)
.ignoresSafeArea()
ZStack {
Image("loading_1")
.resizable()
.frame(width: 100, height: 100)
.opacity(index == 0 ? 1.0 : 0.0)
Image("loading_2")
.resizable()
.frame(width: 100, height: 100)
.opacity(index == 1 ? 1.0 : 0.0)
Image("loading_3")
.resizable()
.frame(width: 100, height: 100)
.opacity(index == 2 ? 1.0 : 0.0)
Image("loading_4")
.resizable()
.frame(width: 100, height: 100)
.opacity(index == 3 ? 1.0 : 0.0)
Image("loading_5")
.resizable()
.frame(width: 100, height: 100)
.opacity(index == 4 ? 1.0 : 0.0)
}
.frame(width: 150, height: 150)
.background(Color.white)
.cornerRadius(14)
.shadow(color: Color.primary.opacity(0.07), radius: 5, x: 5, y: 5)
.shadow(color: Color.primary.opacity(0.07), radius: 5, x: -5, y: -5)
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.onReceive(timer) { _ in
DispatchQueue.main.async {
if index == 4 {
index = 0
} else {
index += 1
}
}
}
}
}
struct LoadingView_Previews: PreviewProvider {
static var previews: some View {
LoadingView()
}
}