Files
sodalive-ios/SodaLive/Sources/Chat/Talk/Room/ChatRoomRepository.swift
T

75 lines
2.5 KiB
Swift

//
// ChatRoomRepository.swift
// SodaLive
//
// Created by klaus on 9/2/25.
//
import Foundation
import CombineMoya
import Combine
import Moya
class ChatRoomRepository {
private let talkApi = MoyaProvider<TalkApi>()
/**
* 채팅방 입장: 서버 캐릭터 정보 + 최신 메시지 수신
*/
func enterChatRoom(roomId: Int, characterImageId: Int?) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(.enterChatRoom(roomId: roomId, characterImageId: characterImageId))
}
/**
* 점진적 메시지 로딩: 커서 기반으로 이전 메시지를 조회
*/
func loadMoreMessages(roomId: Int, cursor: Int?) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(.getChatRoomMessages(roomId: roomId, cursor: cursor, limit: 20))
}
/**
* 메시지 전송 API 호출
* - 성공 시: 서버에서 내려온 메시지를 로컬에 반영한다.
* - 반환: 서버에서 내려온 메시지(ServerChatMessage) (대개 AI 응답일 것으로 가정)
*/
func sendMessage(roomId: Int, message: String) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(.sendMessage(roomId: roomId, request: SendChatMessageRequest(message: message)))
}
/**
* 유료 메시지 구매
* - 성공 시 서버에서 갱신된 메시지를 반환
*/
func purchaseMessage(roomId: Int, messageId: Int64) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(
.purchaseMessage(
roomId: roomId,
messageId: messageId,
request: ChatMessagePurchaseRequest()
)
)
}
/** 쿼터 상태 조회 */
func getChatQuotaStatus(roomId: Int) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(.getChatQuotaStatus(roomId: roomId))
}
func purchaseChatQuota(
roomId: Int,
chargeType: ChatRoomQuotaChargeType = .can,
canOption: ChatRoomQuotaCanOption? = nil
) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(
.purchaseChatQuota(
roomId: roomId,
request: ChatQuotaPurchaseRequest(chargeType: chargeType, canOption: canOption)
)
)
}
func resetChatRoom(roomId: Int) -> AnyPublisher<Response, MoyaError> {
return talkApi.requestPublisher(.resetChatRoom(roomId: roomId, request: ChatRoomResetRequest()))
}
}