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								SodaLive/Sources/Common/LoadingView.swift
									
									
									
									
									
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								SodaLive/Sources/Common/LoadingView.swift
									
									
									
									
									
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//
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//  LoadingView.swift
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//  SodaLive
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//
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//  Created by klaus on 2023/08/09.
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//
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import SwiftUI
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struct LoadingView: View {
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    @State var index = 0
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    @State var timer = Timer.publish(every: 0.35, on: .current, in: .common).autoconnect()
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    var body: some View {
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        ZStack {
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            Color.primary.opacity(0.2)
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                .ignoresSafeArea()
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            ZStack {
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                Image("loading_1")
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                    .resizable()
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                    .frame(width: 100, height: 100)
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                    .opacity(index == 0 ? 1.0 : 0.0)
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                Image("loading_2")
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                    .resizable()
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                    .frame(width: 100, height: 100)
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                    .opacity(index == 1 ? 1.0 : 0.0)
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                Image("loading_3")
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                    .resizable()
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                    .frame(width: 100, height: 100)
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                    .opacity(index == 2 ? 1.0 : 0.0)
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                Image("loading_4")
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                    .resizable()
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                    .frame(width: 100, height: 100)
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                    .opacity(index == 3 ? 1.0 : 0.0)
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                Image("loading_5")
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                    .resizable()
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                    .frame(width: 100, height: 100)
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                    .opacity(index == 4 ? 1.0 : 0.0)
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            }
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            .frame(width: 150, height: 150)
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            .background(Color.white)
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            .cornerRadius(14)
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            .shadow(color: Color.primary.opacity(0.07), radius: 5, x: 5, y: 5)
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            .shadow(color: Color.primary.opacity(0.07), radius: 5, x: -5, y: -5)
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        }
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        .frame(maxWidth: .infinity, maxHeight: .infinity)
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        .onReceive(timer) { _ in
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            DispatchQueue.main.async {
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                if index == 4 {
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                    index = 0
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                } else {
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                    index += 1
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                }
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            }
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        }
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    }
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}
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struct LoadingView_Previews: PreviewProvider {
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    static var previews: some View {
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        LoadingView()
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    }
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}
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