라이브 룰렛 색상 수정
AS-IS : - TO-BE : -
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		| @@ -34,16 +34,16 @@ struct FortuneWheelModel { | ||||
|         self.size = size | ||||
|         self.onSpinEnd = onSpinEnd | ||||
|         self.colors = colors ?? [ | ||||
|             Color(hex: "#F5D55A"), | ||||
|             Color(hex: "#E4813B"), | ||||
|             Color(hex: "#E6AAC1"), | ||||
|             Color(hex: "#8FCEEA"), | ||||
|             Color(hex: "#CD5880"), | ||||
|             Color(hex: "#C2C85E"), | ||||
|             Color(hex: "#000000"), | ||||
|             Color(hex: "#888888"), | ||||
|             Color(hex: "#FFFFFF"), | ||||
|             Color(hex: "#000080"), | ||||
|             Color(hex: "#D73535"), | ||||
|             Color(hex: "#FF5151"), | ||||
|             Color(hex: "#FF7C32"), | ||||
|             Color(hex: "#FFAF13"), | ||||
|             Color(hex: "#FFC658"), | ||||
|             Color(hex: "#8BDA70"), | ||||
|             Color(hex: "#06AB97"), | ||||
|             Color(hex: "#12AAFF"), | ||||
|             Color(hex: "#0052B3"), | ||||
|             Color(hex: "#7444FF"), | ||||
|         ] | ||||
|         self.pointerColor = pointerColor | ||||
|         self.strokeWidth = strokeWidth | ||||
|   | ||||
| @@ -62,7 +62,7 @@ struct SpinWheelView: View { | ||||
|                 ForEach(0..<data.count, id: \.self) { index in | ||||
|                     SpinWheelCell(startAngle: startAngle(for: index), endAngle: endAngle(for: index)) | ||||
|                         .fill(colors[index % colors.count]) | ||||
|                     Text(labels[index]).font(.custom(Font.medium.rawValue, size: 13)).foregroundColor(Color.black) | ||||
|                     Text(labels[index]).font(.custom(Font.medium.rawValue, size: 13)).foregroundColor(Color.white) | ||||
|                         .offset(viewOffset(for: index, in: geo.size)).zIndex(1) | ||||
|                 } | ||||
|             } | ||||
|   | ||||
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	 Yu Sung
					Yu Sung